๐ Break In
๐ A high-fidelity vehicle window breaking & loot system for FiveM servers with ESX/QBCore support. Custom minigame , heist-style UI, and localization.



โจ Features
๐ฏ Custom Minigame
- Precision Timing - Hit the sonic impact zones to weaken the glass structure.
- Perfect Strikes - Land hits in the golden center for extra time bonuses.
- Dynamic Scaling - The needle accelerates and zones shrink as the window reaches critical status.
๐ ๏ธ Customization & Compatibility
- Framework Agnostic - Support for ESX, QBCore, and Standalone notifications.
- Target System Flexible - Works perfectly with
ox_target,qb-target, or native 3D interaction. - Loot System - Fully configurable rewards including items, cash, and black money.
- Dispatch Ready - Built-in integration for police alerts (PS-Dispatch, CD-Dispatch, etc.).
๐ Localization
- Multi-Language Support - English, Spanish, German, French, and Romanian included by default.
- Centralized Locales - Easy to add new languages via
locales.lua. - Dynamic NUI - Interface text updates instantly based on the server's locale setting.
โ๏ธ Configuration
Click to view config.lua
Config = {}
-- Locale: 'en' | 'es' | 'de' | 'fr' | 'ro'
Config.Locale = 'en'
-- Framework: 'esx', 'qb', or 'auto'
Config.Framework = 'auto'
-- Target System: 'ox', 'qb', or 'none'
Config.TargetSystem = 'none'
-- Custom Minigame (Shatter Master 3.0)
Config.CustomMinigame = {
requiredHits = 5, -- Impacts needed to win
initialSpeed = 2.5, -- How fast the needle starts
timeLimit = 10.0, -- Seconds on the clock
speedIncrement = 0.5, -- Acceleration per hit
penaltyTime = 1.5, -- Loss on miss
bonusTime = 0.8, -- Gain on 'Perfect'
}
-- Loot Table
Config.Loot = {
Money = { enabled = true, min = 50, max = 200, type = 'money' },
Items = {
{ name = 'phone', chance = 20, min = 1, max = 1 },
{ name = 'bandage', chance = 30, min = 1, max = 3 }
}
}
๐ฎ Requirements
- ox_lib (Optional but recommended for notifications)
- Target System (Optional, can use native interaction)
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